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Wow Macros Disable Error Sound

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Jynks View Public Profile Send a private message to Jynks Find More Posts by Jynks 04-11-15, 10:30 PM #2 Petrah A Pyroguard Emberseer Join Date: Jan 2008 Posts: 2,988 You don't have to LISTEN to any spam. This mod fixes the situation by converting the long commands to very short ones.Now the macros can be written thusly: #showtooltip /cast Mangle(Bear Form) /q 0 /cast [nomod] Maul(Bear Form) /q Thanks a lot for the help. check over here

Private Mod Note (): Rollback Post to Revision RollBack Dydric  Location: USA Join Date: 10/15/2011 Posts: 12 Member Details #80 Dydric View User Profile Send Message Posted Oct 21, 2014 Need Help? Go to Page... Private Mod Note (): Rollback Post to Revision RollBack silverforte  Location: Statesville Join Date: 7/15/2008 Posts: 29 Member Details #74 silverforte View User Profile Send Message Posted Oct 19, 2014

Wow Macro Suppress Error

My question is whether there's any way of disabling said sound. If you set the name of the macro to a blank space, you can't even tell it's a macro. Awesome, this one seems to be working.

  1. Sound and error messages for the trinket use are still suppressed though.
  2. Whitemercury 100 Human Monk 11780 143 posts Whitemercury Ignored Apr 5, 2015 Copy URL View Post Disabling the error messages does nothing to prevent the seriously annoying sound effect
  3. Twilight's Hammer / Agamaggan et al.

Register Now. ? Disable the sound for error text from within the games system settings. Sign in to make your opinion count. Wow Fizzle Sound One of the common issues of macros is that error sounds and messages are played, even though the player does not wish to hear or see them.This usually happens when abilities,

Can anyone offer a solution which works to do the same thing now?It looks like:#showtooltip Mind Blast/script UIErrorsFrame:Hide();/console Sound_EnableSFX 0/use 13/use 14/console Sound_EnableSFX 1/script UIErrorsFrame:Clear();/script UIErrorsFrame:Show();/cast Mind Blast Saleznya 100 Night /console Sound_enablesfx 0 Get your Free Account! It's the sound that you get when spamming an ability that's on cooldown, or something that's on the GCD. Register to get one!

Loading... Wow Macro Castsequence Something like instead of /cast, have /qcast which is exactly the same but skips the error display - with that the above macro would become this:#showtooltip Fireball
/qcast Lifeblood
/cast FireballWhich I think All four spells are restricted properly for Catform.Healing Touch still works properly with Predatory Swiftness. GW2DB GW2DB Explore Tyria with Curse and GW2DB.

/console Sound_enablesfx 0

This example is a macro which you can use to spam Arcane Missiles. Download Install Ticket Facts Date created Oct 22, 2010 Category Miscellaneous Last update Jul 19, 2016 Development stage Release License All Rights Reserved Curse link QuietMacros Downloads 4,121 Recent files R: Wow Macro Suppress Error Yes, it is, it does not modify any files outside of addon folder, Blizzard allows sound replacement, if they didn't, this addon wouldn't work like this. Error Sounds Be Gone Sadly I had to go through that format of macro to get to the monstrosity that I currently have.

Otherwise nice little addon. http://devstude.net/wow-macro/wow-disable-error-message-sound.php Features Are you a new or returning player? An addon that allows you to choose which error texts you wish to remove may be a better option for you. Not a Member? Uierrorsframe:clear()

You won't be able to vote or comment. 456Is there any way to turn off the GCD error sound? (self.wow)submitted 1 year ago by iamgortYou know the sound it makes (not error speech) when you Unity 4,170 views 41:19 Exorsus vs Xavius Mythic World First - Duration: 9:36. Featured SitesMore Guild Wars 2 Guru Guild Wars 2 Guru The latest and greatest on Tyria. this content BellularGaming 198,009 views 15:24 Brang 9 - WoW 100 MM Hunter PvP - Duration: 14:22.

Watch QueueQueueWatch QueueQueue Remove allDisconnect Loading... Curse Addons Private Mod Note (): Rollback Post to Revision RollBack To post a comment, please login or register a new account. 12345Next Delete Undelete Mark as Spam Mark as Not Spam Merge Private Mod Note (): Rollback Post to Revision RollBack Meggion  Join Date: 11/16/2011 Posts: 8 Member Details #88 Meggion View User Profile Send Message Posted Sep 19, 2015 Oh my

Controlling AutoShift This is particularly useful for ferals who want to cast Healing Touch when Predatory Swiftness procs, but doesn't want to accidentally go out of cat form otherwise.

Sign in to make your opinion count. Need an account? Reply With Quote 2011-01-06,08:30 AM #3 Soldan View Profile View Forum Posts Private Message View Started Threads Field Marshal Join Date Oct 2008 Posts 89 Originally Posted by Infighter #showtooltip Lightning Close Yeah, keep it Undo Close This video is unavailable.

e.g./run UIErrorsFrame:Clear()Now we get to listen to the spam of "I can't do that yet - not ready". WoWAholics101 328,097 views 16:20 WoW Legion Prep: My Best Minimal UI & Awesome Keybinds - Duration: 15:24. So here is my solution: /run sfx=GetCVar("Sound_EnableSFX"); /console Sound_EnableSFX 0 /cast ExampleTrinket1 /cast ExampleSpell2 /run UIErrorsFrame:Clear() /run SetCVar("Sound_EnableSFX",sfx); The overall effect is the same, but my macro checks to see what http://devstude.net/wow-macro/wow-macro-disable-sound-error.php so I linked to the updated version on Curse) __________________ ♪~ ( ̄。 ̄ ) I ♥ My Sonos!

It is Blizzard code we're looking at. Enjoy !!!!!!! Log in to join the conversation. It will not cut an already channeling Arcane Missile cast, nor will it make the error sound or spam your screen with error messages. /console Sound_EnableSFX 0 /run UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE") /cast Put

ie: trinkets fail whoosh = xxxx.ogg/wav Is it possible to edit other annoying sound (copy/paste/rename for new sounds) ? Keeper01 205,649 views 14:22 ▶ World of Warcraft - Towelliee's UI overview! (Questions answered) - TGN.TV - Duration: 49:02. Asmongold 377,663 views 17:55 Get rid of those pesky error sounds! Hat tip to you Sir!

The code I posted just provides the missing action of pushing pointers of the functions into the hash table and associating them with their slash commands.