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Wow Macro Remove Ui Error


Change View User Tools About Us Advertise What's New Random Page Subscribe Connect with Wowhead: Featured Game Sites Hearthhead Lolking TF2Outpost DayZDB DestinyDB Esohead Database Sites Wowhead LolKing DayZDB DestinyDB D3head Disable the sound for error text from within the games system settings. Log in to join the conversation. About Press Copyright Creators Advertise Developers +YouTube Terms Privacy Policy & Safety Send feedback Try something new! check over here

Third line moves the cast bar to the right of the frame - its disabled here, just remove the "--" to enable it (just an example of using comments in code).4.3. Edited by Thaya, 17 April 2012 - 01:15 PM. 0 Default UI Scripts - Compilation & how-to Back to top #8 TGIFrisbie TGIFrisbie Members Posts: 192 Posted 17 April 2012 - those I already have in macro form).Download this template: http://www.mediafire...b4cj4r0fcqcwqujThis already has the folder structure and the .toc file, at this point you only need to open the .lua file as With Sound and Error Control AddOn you can rewrite the macro such as follows: <> #showtooltip Spellname /snd no /use 13 /use 14 /snd on /cast Spellname <> Without this addon

Wow Macro Suppress Error

Hide faction/PvP icon:PlayerPVPIcon:SetAlpha(0) TargetFrameTextureFramePVPIcon:SetAlpha(0) FocusFrameTextureFramePVPIcon:SetAlpha(0)3.8. Extra slash commands:SlashCmdList["CLCE"] = function() CombatLogClearEntries() end SLASH_CLCE1 = "/clc" SlashCmdList["TICKET"] = function() ToggleHelpFrame() end SLASH_TICKET1 = "/gm" SlashCmdList["READYCHECK"] = function() DoReadyCheck() end SLASH_READYCHECK1 = '/rc' SlashCmdList["CHECKROLE"] = function() InitiateRolePoll() end You can add <> /snd no <> to your macros before using items to remove UI error messages and sound, and you can add <> /snd on <> to enable again I got some scripts lying about like prioritizing UA debuff, moving debuffs to the right of the frame etc, but I have no idea how useful this actually is.

WoWAholics101 328,097 views 16:20 WoW Legion Prep: My Best Minimal UI & Awesome Keybinds - Duration: 15:24. Minimap tweaks:MinimapZoomIn:Hide() MinimapZoomOut:Hide() Minimap:EnableMouseWheel(true) Minimap:SetScript('OnMouseWheel', function(self, delta) if delta > 0 then Minimap_ZoomIn() else Minimap_ZoomOut() end end) MiniMapTracking:ClearAllPoints() MiniMapTracking:SetPoint("TOPRIGHT", -26, 7)Hides zoom in/out buttons, enables mousewheel zoom, and moves the tracking Autosell grey trash and repair:local g = CreateFrame("Frame") g:RegisterEvent("MERCHANT_SHOW") g:SetScript("OnEvent", function() local bag, slot for bag = 0, 4 do for slot = 0, GetContainerNumSlots(bag) do local link = GetContainerItemLink(bag, slot) Wow Macro Clear Error Up next The Best WoW UI - My UI!

In my custom dev addon, I completed their registration by linking them in the hash table with /erron and /erroff. Uierrorsframe:clear() Hope it gets fixed as it's a nice option for my macros. Petrah View Public Profile Send a private message to Petrah Visit Petrah's homepage! Sign Up Vanilla Wow Private server Browse Forums Staff Online Users More Activity All Activity My Activity Streams Unread Content Content I Started Search More Terms FAQ Blog Wow One All

Same as with pvp trinkets - I just didn't get around to it, don't bother linking me those - Change status bar color of uninterruptable casts - wonder if this is Curse Addons You don't have to LISTEN to any spam. GW2DB GW2DB Explore Tyria with Curse and GW2DB. Please try again later.


Hey there.. The last two arguments are vertical and horizontal flips, "r, g, b" are red/green/blue color codes (0-255).To get the spellID, find your spell/aura on wowhead and look at the address bar. Wow Macro Suppress Error So basically the more you increase it, the higher up the text will pop. /console Sound_enablesfx 0 ArenaEnemyFrame1:ClearAllPoints() ArenaEnemyFrame2:ClearAllPoints() ArenaEnemyFrame3:ClearAllPoints() ArenaEnemyFrame4:ClearAllPoints() ArenaEnemyFrame5:ClearAllPoints() ArenaEnemyFrame1:SetPoint("CENTER",UIParent,"CENTER",350,50) ArenaEnemyFrame2:SetPoint("CENTER",UIParent,"CENTER",350,0) ArenaEnemyFrame3:SetPoint("CENTER",UIParent,"CENTER",350,-50) ArenaEnemyFrame4:SetPoint("CENTER",UIParent,"CENTER",350,-100) ArenaEnemyFrame5:SetPoint("CENTER",UIParent,"CENTER",350,-150) ArenaEnemyFrame1.SetPoint = function() end ArenaEnemyFrame2.SetPoint = function() end ArenaEnemyFrame3.SetPoint = function() end ArenaEnemyFrame4.SetPoint = function() end ArenaEnemyFrame5.SetPoint = function() end Frames

Please enable JavaScript in your browser. http://devstude.net/wow-macro/wow-macro-remove-error-speech.php All it does is clear the UIErrorsFrame. LoL Pro LoL Pro Dominate with Pro LoL guides. First line changes the scale of arena frames themselves. Wow Macro Disable Error Speech

I just want to test it properly first.- hp/mana text on arena frames - not sure if this shows by default or not (couldn't test).- move/resize action bars scripts. Reply View First Unread Thread Tools Display Modes 04-11-15, 03:48 PM #1 Jynks A Chromatic Dragonspawn Join Date: Oct 2006 Posts: 161 Macro Command to remove error text and if unitid ~= "player" then return end if UnitBuff("player", "Eradication") then SpellActivationOverlay_ShowOverlay(SpellActivationOverlayFrame, 64371, "TEXTURES\\SPELLACTIVATIONOVERLAYS\\GENERICTOP_01.BLP", "TOP", 1.2, 139, 65, 239, false, false) else SpellActivationOverlay_HideOverlays(SpellActivationOverlayFrame, 64371) end end)First, change "Eradication" to whatever you this content Delete Undelete Mark as Spam Mark as Not Spam Merge Apply to Selected Clear Selected Posts Quoted: Reply Clear All Quotes Get a head start with Addon Packs Browse now Top

lolthank you very much for sharing the new console command =D Strumpett 110 Dwarf Priest 20265 5 posts Strumpett Ignored Mar 18, 2015 Copy URL View Post This worked! Icy Veins Edited by Thaya, 20 April 2012 - 11:50 AM. 0 Default UI Scripts - Compilation & how-to Back to top #16 Intension Intension Syranne Junkies EU-Outland Misery Posts: 154 Talents: Balance Class colors behind names:local frame = CreateFrame("FRAME") frame:RegisterEvent("GROUP_ROSTER_UPDATE") frame:RegisterEvent("PLAYER_TARGET_CHANGED") frame:RegisterEvent("PLAYER_FOCUS_CHANGED") frame:RegisterEvent("UNIT_FACTION") local function eventHandler(self, event, ...) if UnitIsPlayer("target") then c = RAID_CLASS_COLORS[select(2, UnitClass("target"))] TargetFrameNameBackground:SetVertexColor(c.r, c.g, c.b) end if UnitIsPlayer("focus") then c

jacksepticeye 2,093,303 views 31:24 ▶ World of Warcraft - Towelliee's UI overview! (Questions answered) - TGN.TV - Duration: 49:02.

Drag the frame where you want it to be, reload. (If it doesn't save, type /console synchronizeSettings 0 and try again.)I personally recommend to move the TargetFrameToT (target of target) frame You can enter them separately with /run if you want to see each individually.MainMenuBarLeftEndCap:Hide() MainMenuBarRightEndCap:Hide() -- hide the gryphons MainMenuExpBar:Hide() MainMenuBarMaxLevelBar:SetAlpha(0) -- hide the xp bar MainMenuBarTexture0:Hide() -- hide all the Feel free to use or not, but here's the patch: [url=https://gist.github.com/bencvt/249192d927cec00f9dd7]https://gist.github.com/bencvt/249192d927cec00f9dd7[/url] Cheers! If you spot any errors - spelling, code, grammar, anything - let me know.

Palonblade 110 Human Paladin 22945 25 posts Palonblade Ignored Feb 27, 2015 Copy URL View Post What about a fix for /script UIErrorsFrame:Hide(); and show Recompense Mobile View CurseForge.com Addons Authors Forums Wiki Store Paste Sign in Register new account Sound and Error Control AddOn Overview Files Pages Repository Subscriptions Main r2 Source Markup: Sound and Error I can add in a command to only do that if you would like. http://devstude.net/wow-macro/wow-macro-remove-error-sound.php Don Adkins 104,594 views 16:30 Solo Mount Farming Icecrown Citadel Walkthrough/Commentary - Duration: 16:20.

Find More Posts by SDPhantom Reply WoWInterface » AddOns, Compilations, Macros » Macro Help » Macro Command to remove error text and sound? « Previous Thread | Next Thread » Omegal MVP - Technical Support 110 Human Warrior 22320 11314 posts Omegal Ignored Feb 26, 2015 -2 Copy URL View Post Try /run/run still works for me in macros Loading... Poulpos Default Pack Comments bencvt  Join Date: 8/14/2009 Posts: 9 Member Details #11 bencvt View User Profile Send Message Posted Aug 24, 2015 Very handy addon, @adinhb!

Hide macro labels:for i=1, 12 do _G["ActionButton"..i.."Name"]:SetAlpha(0) -- main bar _G["MultiBarBottomRightButton"..i.."Name"]:SetAlpha(0) -- bottom right bar _G["MultiBarBottomLeftButton"..i.."Name"]:SetAlpha(0) -- bottom left bar _G["MultiBarRightButton"..i.."Name"]:SetAlpha(0) -- right bar _G["MultiBarLeftButton"..i.."Name"]:SetAlpha(0) -- left bar end5.3. Note: /q 1 will only turn on Sound Effects or Error Sounds if QuietMacros was used to turn them off.If they were turned off another way, QuietMacros will not reactive the SDPhantom View Public Profile Send a private message to SDPhantom Visit SDPhantom's homepage! The problem with this solution is that the extra commands take an extra 84 bytes of macro text.This is almost 1/3 of the allowable characters in a macro!

Last edited by Ikon84: Dec 6, 2014 Private Mod Note (): Rollback Post to Revision RollBack nynik  Location: Portlaoise Join Date: 10/15/2008 Posts: 97 Member Details #7 nynik View User Default scale is 1, obviously.COMBAT_TEXT_HEIGHT = 25This will increase font size (25 is the default value).